Silkroad 2

World ofAgon

A familiar legend. An uncharted world.

Hand-grind only Invitation-only beta

The world, captured in-game DISCOVER
Hand-grind progressionLand & port tradeCustom PvP

The world of Agon

The road is familiar.
The world is new.

Beyond the city gates, a different Silkroad awaits.
Find your way through Agon’s towns, forests, and wild frontiers.

Enhanced graphics

A new look.
A familiar legend.

Upgraded world rendering and textures, with optional enhancements you can tune in the client.

Reworked rendering & textures

A custom graphics engine brings new atmosphere, skies and texture detail to Agon.

Neural rendering / DLSS5

Experimental neural enhancement, with adjustable strength and four Agon appearance profiles.

  • Current
  • Realistic
  • Hyper-realistic
  • Cinematic

Optional ray tracing Experimental

Enable enhanced scenery shadows on supported hardware, or keep the effect off.

Graphics options are selected in-game. Availability and performance depend on hardware; profile names are Agon’s own.

Built for the players

Earn every step.

Closed beta information

Play by hand.

Hand-grind only, with automatic anti-bot measures. Your progress comes from playing.

Trade by land & port.

Standard trade routes and ship-port trade routes connect your journey across Agon.

Enter the fight.

A new PvP system and dedicated PvP zone bring a different battleground to Silkroad.

Beta rates

Base multipliers
Current closed-beta server rates
Experience10×
Party experience10×
Skill points / SP10×
Gold amount2×
Normal item drops1×
SOX drop multiplier1×

Move with intent

Dual mouse hold. Crosshair targeting.

Hold both mouse buttons for camera-directed movement, with a crosshair targeting system that keeps your view on the action.

7 pages

Pickup-pet inventory

Expanded capacity with server-side safeguards.

4 pages

Player inventory

More room for the road ahead.

Train in town

Training dummies

Try your build before heading out.

In development

Custom guild warfare

New guild-war systems and engines being developed to replace Fortress War.

CHINESE & EUROPEANClass balance changes

Current beta adjustments to base skill effects. Final launch balance may change; equipment, buffs and rounding affect the damage you see.

Chinese

Bicheon Sword & blade
  • Attack skill damage +20%, including chained hits. Ordinary auto-attacks unchanged.
  • Blades gain +3 base critical. Sword critical and blue critical bonuses are unchanged.
Pacheon Bow
  • Bow attack skill damage +12%.
  • Multi-arrow Combo damage +40% total; the general bow bonus is not added again.
  • All 2–7 arrow Combo ranks share a 4-second cooldown. A single cast retains its normal arrow sequence.
Cold Snow Shield
  • Snow Shield absorption benefit −35%, retaining 65% of its original value. Duration unchanged.
Shield equipment Chinese rule
  • A shield requires either Bicheon mastery above zero or an equipped Chinese sword/blade.
  • With Bicheon at zero, remove the shield before removing the qualifying weapon.

Heuksal, Lightning, Fire and Force have no additional direct damage or buff adjustments beyond the listed changes.

European

Warrior Damage & protection
  • Dual-axe and one-handed sword attack damage +25%, including chained hits; dual-axe bleed is included.
  • Pain Quota, Fence absorption and defensive Screen effects on other players −50%.
  • Self-defence buffs and aggro-only Protect are unchanged. Two-handed sword damage has no additional adjustment.
Wizard Damage & invisibility
  • Offensive damage −35%, including chains, traps and burns.
  • Both invisibility books disabled at every rank.
Warlock Damage over time & control
  • Damage-over-time and Soul damage pulses +25%.
  • Blood Flower / Death Flower damage +30%.
  • Both Sleep books capped at 2 seconds.
Rogue Stealth & extremes
  • Stealth lasts 1 second + 0.5 seconds per passive rank, reaching 6 seconds at rank 10.
  • Crossbow Extreme and Dagger Desperate benefits −30%; their own HP/defence penalties also −30%.
Bard Offence & support
  • Offensive magic damage +40%, including offensive Tuning Noise / Tuning Sound damage.
  • Party support strength −35%: dances, tambours, marches, Mana Wind / Breeze, Mana Switch, Happy / Glee Song, Prism and Screen Dance.
  • Exception: Mana Cycle and Mana Orbit recovery −20%.
  • Durations, tick intervals, ranges and target counts are retained.
Cleric Damage, buffs & healing
  • Offering / Pure Offering damage −40%. Other offensive magic +50%; Offering does not receive this bonus.
  • Force, Mental, Body and Soul Blessing / Deity stat benefits −35%.
  • Bless Spell defence benefit −40%.
  • Recovery Division / Holy Recovery Division healing −50%.
  • Black Res removed: Reverse Oblation / Reverse Immolation and their triggered buffs disabled. Normal single/party resurrection remains available.

Rates, mastery limits and balance shown here apply to the closed beta and are subject to review before launch.

The Agon collection

Find your next look.
Meet your next companion.

iSRO outfits and hats, alongside a new collection of growth and pickup pets. Try them on a Sun sword-and-shield nuker in the live 3D showroom.

Try the item mall
23New growth pets
25New pickup pets

Genuine client models.
Rotate, zoom and build your own look.

Be part of the first chapter

Your next adventure
starts here.

Join the waiting list. Confirm your email. Be ready for your invitation.

  1. 01 Pre-register
  2. 02 Receive an invitation
  3. 03 Enter Agon

Invitation required. Work in progress. Progress may be reset.

Before you set out

A few essentials.

How do I join?

Pre-register and confirm your email. The host invites testing groups in batches. Once invited, create your account and download the launcher. Joining the waiting list does not guarantee a place.

How do I install and update?

Sign in and open Downloads. The Windows 64-bit launcher installs and verifies the matching client. Read the current release notes and antivirus notice before playing.

What should I expect from the beta?

An unfinished world to explore. Report bugs and feedback to the host; features may change and progress may be reset.